Game jams often are so short in time, you might want to focus on game development and not on creating the visuals for your video game. There are tons of free asset packs that can be used to help you work on the coding side of your game, especially if you cannot find an artist to work with you. Some of these kits are free or give a large portion of the sets for free, which can be especially useful when creating games that aren’t going to be sold.
Kenney’s Assets

Kenney, also known in some communities as “Asset Jesus”, has a ton of different assets that can be used for free, for game creation. His website easily allows you to sift through 2D, 3D, and Pixel asset packs. Once you know what style you want, you can then explore different genres like platformers or dungeons. Kenney also has UI packs, Audio packs and textures, along with some tools that can help you on your indie dev journey.
OpenGameArt

OpenGameArt has been around for quite some time, as a community-drive website full of all sorts of assets. Though these aren’t often in packs like others on this list, there are a lot of retro and pixel assets that can be used. You can also submit your own art to allow others to use it and there is a section which showcases popular art for the week as well. If you are looking for something specific, this is where to go.
Shubibubi’s Assets

Shubibubi creates free to use asset packs that all feel very cozy and pixelated. At the moment, they are working on creating more of these packs, but if you are making a cozy farming or fishing game, they have plenty of assets for you to use for your project.
Pixel Frog
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Pixel Frog has a few select asset packs that all have great vibes to them! They are complete free to use, and you can see them in action through gifs on each page, seeing how well they animate. These graphics are all marked as Public Domain and aren’t used in tons of projects, so won’t look too much like other games people have seen.
Craftpix.net

Craftpix.net is a website that has a number of free and premium packs of assets. Many of the kits do have additional information on how they work and there is a big mix of primarily pixelated styles. They also have a subscription model that will unlock a large number of assets all for one price. It’s worth looking through if you are looking for some simplistic asset kits.
Kay Kit

Kay Kit creates fantastic asset packs that are 3D models. All of these have a real charm to them and feel like they could do well in a number of different types of games. Kay has a few different kits that all gel together very well and is adding more over time.
There are probably a lot of other asset packs that you can find on the internet, but these are good starting points, especially if you are looking for something free to use while you focus on the developing side of your gaming journey.


Themes or general ideas for a game jam are where to start. Make sure your idea is unique, enough to make a good game on, and are not used already. This means you should check to see if a game jam with basically the same content is already running. Note: If there are huge game jams like the Ludum Dare running, it might be wise to plan your game jam at a time that does not interfere with huge jams.
After you have your unique idea, you should set up a page on gamejolt for your jam! These pages should contain all the information that a developer would need to make a game. There should also be some nice art or logos on the page, to catch the viewers’ eyes. The more fleshed out it is, the better. Make sure that the images or colors you use do not make it hard to read the information on the game jam page. When setting the timer for your game jam (how long the game jam is, etc.) one should keep in mind that people will not know about your game jam if it starts the day you create it. There should be some time before the game jam starts to get word out to others and build hype.
After you have the page all set up, make sure you enable the Twitter hashtag for your game jam’s activity feed. This hashtag is one way to help promote your game jam! Post about it on twitter for all your followers to see. You can also contact various other sites to advertise your jam. Some places that you could easily get your game jam on are as follows:
Continue to monitor your game jam and advertise here and there to keep hype up. Encourage the developers who have entered the game jam to post updates, live stream, and check out each other’s games! If there are livestreams going on, check them out and interact with those who are holding them. Twitter is also another good place to encourage those who have entered your jam. Provide support to those who are trying to make a game to be entered.
Try to play as many games from your game jam as you can. If the game jam time has ended, but there are still games that are marked as “in development” and do not have a playable version, it might be smart to “hide” those game pages from your jam until the developer adds a game. Sometimes, developers run out of time and never upload a game, leaving an ugly, empty page attached to your jam.![MM Racing 2014 [Image 1 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/MM-Racing-2014-1-300x168.jpg)
![MM Racing 2014 [Image 2 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/MM-Racing-2014-2-300x168.jpg)
![Duke’s Domo [Image 3 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/Duke’s-Domo-1-300x168.jpg)
![Duke’s Domo [Image 4 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/Duke’s-Domo-2-300x168.jpg)
![Arctic Escape [Image 5 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/Arctic-Escape-1-300x168.jpg)
![Arctic Escape [Image 6 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/Arctic-Escape-2-300x168.jpg)
![Monster Tower [Image 7 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/Monster-Tower-1-300x168.jpg)
![Monster Tower [Image 8 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/Monster-Tower-2-300x168.jpg)
![Devils Night [Image 9 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/Devils-Night-1-300x168.jpg)
![Devils Night [Image 10 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/Devils-Night-2-300x168.jpg)
![Unknown Voice [image 1 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/unknown-voice-1-300x168.jpg)
![Unknown Voice [image 2 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/unknown-voice-2-300x168.jpg)
![Porku Piggu Adventure [image 3 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/Porku-Piggu-Adventure-1-300x168.jpg)
![Porku Piggu Adventure [image 4 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/Porku-Piggu-Adventure-2-300x168.jpg)
![Original Freak Battle Ex [image 5 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/Original-Freak-Battle-Ex-2-300x168.jpg)
![Original Freak Battle Ex [image 6 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/Original-Freak-Battle-Ex-300x168.jpg)
![Une Fois Pour Toutes [image 7 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/french-2-300x168.jpg)
![Une Fois Pour Toutes [image 8 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/french-1-300x168.jpg)
![Super First Class [image 9 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/Super-First-Class-1-300x168.jpg)
![Super First Class [image 10 of 10]](http://3.9.202.84/wp-content/uploads/2014/07/Super-First-Class-2-300x168.jpg)